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Rob,

I think that's precisely the problem.  Error trapping in RPG is still one of
the most horrifying experiences.  MONITOR goes a long way to improving this,
but I can't think of many programmers who know how to catch an escape
message, determine that the delete is not allowed due to a constraint
definition, and handle the error.  I know I've seen shop standards that
specifically forbit the use of UNIQUE in DDS because they didn't want to
deal with the error handling.

Eric DeLong
Sally Beauty Company
MIS-Project Manager (BSG)
940-898-7863 or ext. 1863



-----Original Message-----
From: rob@xxxxxxxxx [mailto:rob@xxxxxxxxx]
Sent: Wednesday, November 19, 2003 10:16 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: the idea of unique primary keys to be a solution that
hasoutl ived its usefulness?


<snip>
Granted, if you use a referential constraint with CASCADE it might 
do it for you.  But people who program in RPG are loathe to let the system 
do anything for them automatically if they can do it manually.  

Rob Berendt
-- 
"They that can give up essential liberty to obtain a little temporary 
safety deserve neither liberty nor safety." 
Benjamin Franklin 


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