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Just a quick question?  Have you looked into a product from Hawkeye called
Pathfinder?  It might give you all the functionality that you are describing
here plus a whole lot more.

-----Original Message-----
From: craigs@xxxxxxxxx [mailto:craigs@xxxxxxxxx] 
Sent: Friday, October 10, 2003 9:38 AM
To: rpg400-l@xxxxxxxxxxxx
Subject: FNDSTRPDM memory enhancement





I have a command I created called FNSTR that searches for a string in any
source file in any or all libraries in batch.  It has the same options as
FNDSTRPDM so it is basically a beefed up version of FNDSTRPDM.  As many of
you have probably noticed, doing a FNDSTRPDM (or 25 then F13) on members
goes a little slow the first time.  It is slowest when interactive as it is
displaying the scan progress.  The second time around on the same command
on the same set of members goes fast.  My guess it that these members are
saved in memory since any user doing scans on that set of members goes
fast.  If you open each member in an RPG program, do a single read, and
close, I think that places the entire member in memory.  Doing a test on
this (open, 1 read, close) of each member in a source file in a library and
then doing a "25" F13 in that source file showed it being very quick.  Just
doing an open and close without a read did not speed up the process.
Every morning a system scan is initiated in batch that basically does a
DSPFD for all common source physical files to outfiles.  I was thinking of
taking these resulting outfiles and submitting jobs to batch for each
library processed for each source file.  Then, whenever someone does any
type of find, it would be quick.  I think members would open faster too.
We also have a utility called FNDSRC that uses these outfiles to scan for
any library containing the input member and source file name.  This utility
wouldn't be effected but it comes in very handy.
Should I do the open, 1 read, close of every source member in batch jobs (1
library per job)?  Any system issues that might come up in doing this?
Am I correct in thinking of this as members stored in memory?  Is this the
same thing as when a program is replaced while someone is using it and they
are running the version still stored in memory until they exit?
Am I crazy?

Thanks,
Craig Strong

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