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What is the problem with 

  C  eval  wwRetVal = %trim(%EditC(CharNum:'3'))

??

Won't this do exactly the same job?   Use editcode N if you want the minus
sign on the left.
 
 
 
---------------------------------------------------------
Booth Martin   http://www.MartinVT.com
Booth@xxxxxxxxxxxx
---------------------------------------------------------
 
-------Original Message-------
 
From: RPG programming on the AS400 / iSeries
Date: Wednesday, July 30, 2003 7:23:36 AM
To: rpg400-l@xxxxxxxxxxxx
Subject: RV: Converting Packed to Char.
 
RE: RPGIV: Converting Packed to Char.Well... i already did what i needed
using the ugly approach that wanted to avoid: here's my proc.
 
P CharNum B
D CharNum PI 30A varying
D peNumber 30S 9 value
D peSize 10I 0 value
D peDecPos 10I 0 value
D wwRetVal s 30A varying
 
d ds
D NUM_P_0 1 15P 0
D NUM_P_1 1 15P 1
D NUM_P_2 1 15P 2
D NUM_P_3 1 15P 3
D NUM_P_4 1 15P 4
D NUM_P_5 1 15P 5
D NUM_P_6 1 15P 6
D NUM_P_7 1 15P 7
D NUM_P_8 1 15P 8
D NUM_P_9 1 15P 9
D CHAR_NUM 1 15A
 
c select
c when peDecPos = 0
c eval num_p_0 = peNumber
c when peDecPos = 1
c eval num_p_1 = peNumber
c when peDecPos = 2
c eval num_p_2 = peNumber
c when peDecPos = 3
c eval num_p_3 = peNumber
c when peDecPos = 4
c eval num_p_4 = peNumber
c when peDecPos = 5
c eval num_p_5 = peNumber
c when peDecPos = 6
c eval num_p_6 = peNumber
c when peDecPos = 7
c eval num_p_7 = peNumber
c when peDecPos = 8
c eval num_p_8 = peNumber
c when peDecPos = 9
c eval num_p_9 = peNumber
c endsl
 
c eval wwRetVal = %subst(CHAR_NUM:
c %int(peSize / 2 + 1))
c return wwRetVal
 
P E
 
Any ideas to improve it ?
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