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Barbara, Thankyou, you have answered precisely the questions about which I was wondering (without being presumptuous I might add). Your answer confirms just what I suspected which now permits me to offer more confident guidance to those of our developers who tend to stray into use of such unwise practices. You may be a little surprised (but then again not) that one of the unwise practices here is that someone discovered that they could avoid unreferenced pointer exceptions to unpassed parameters by actually coding a PLIST within the called procedure that redeclares the parameters declared in the procedure interface (get that). The danger is compounded by the fact that all procedures here use the *CALLER activation group which would explain why the parameter retains it's value until the default activation group is destroyed by ending the job. Peter -----Original Message----- From: Barbara Morris [mailto:bmorris@xxxxxxxxxx] Sent: Thursday, June 26, 2003 1:33 AM To: rpg400-l@xxxxxxxxxxxx Subject: Re: Returning a pointer (was - parameters - const, value, reference) Peter Connell wrote: > > ... But exactly what happens if you return the address of a variable that is > local to the called procedure since I would expect that these exist in > automatic storage and therefore the data at the address pointed to after > returning is unpredictable. Debug shows the first 16 bytes at that address > are destroyed. Indeed that data is unpredictable - returning the address of automatic storage should never be done. It may seem like nothing should happen between the RETURN statement and the assignment of the return value in the caller. But actually, some stuff has to happen - at the very least, the called procedure has to be taken off the invocation stack. That automatic storage probably gets reused a few times before the assignment. > > Another related question. Once the called procedure has been entered, where > are the passed parameters stored? Are they stored in the heap? The reason I > ask is that I have a situation where a procedure in a service program has a > parameter specified as *nopass. It seems that if the parameter is passed on > the first call but not on the second call then the second call still appears > to be able to access the parameter whose value remains from the first call. > The really strange thing is that this is still the case even when I reclaim > the activation group in which the service program runs before the second > call. How can this be? Are they stored in the heap or registers that persist > despite reclaiming the activation group. I don't know where the parameters are stored. I think there might be a separate heap for parameters. Never never never refer to an unpassed (*nopass) parameter. (For *omit parameters, it's ok to use %addr to see if they were passed.) _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l. This correspondence is for the named person's use only. It may contain confidential or legally privileged information, or both. No confidentiality or privilege is waived or lost by any mistransmission. If you receive this correspondence in error, please immediately delete it from your system and notify the sender. You must not disclose, copy or rely on any part of this correspondence if you are not the intended recipient. Any views expressed in this message are those of the individual sender, except where the sender expressly, and with authority, states them to be the views of Baycorp Advantage.If you need assistance, please contact Baycorp Advantage on either :- Australia 133124 or New Zealand +64 9 356 5800
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