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Looks interesting. Does it matter what the variable is named? Is it actually called "stuff" in your original code or is that just an example name? The reason I say that is because I had an issue with fields named "qual". They would not work with the debugger. To view them I had to use the %var(qual) built-in function in the debugger. e.g.: eval %var(stuff) -Bob Cozzi On Tue, 10 Jun 2003 17:19:16 -0500, Rich Duzenbury wrote: > > I'm having trouble debugging a program that passes a data > structure into a > function. I've managed to create a small bit of sample code that > fails on > a V5R2 machine. Anyone know what the problem may be? > > Here is the code: > > H dftactgrp(*no) > > > > * Declare a stuff template. Shouldn't use memory because it's > based > * Right??? > > Dstuff_t ds based(@) > > D alpha 20 > > D unsigned 10i 0 > > > > * Declare an 'instance' of the stuff template. This one should > > * allocate static storage > > D mystuff ds likeds(stuff_t) > > D rc s n > > > > D test pr n > > D stuff likeds(stuff_t) > > /free > > rc = test(mystuff); > > eval *inlr = *on; // Breakpoint 1 here > /end-free > > > > > ************************************************************************** > * Run a test... > > > ************************************************************************** > > > test b > > test pi n > > stuff likeds(stuff_t) > > > > result s n > > /free > > stuff.alpha = 'Hello, World'; > > stuff.unsigned = 1; > > return *on; // Breakpoint 2 here > /end-free > > test e > > > I've compiled the code as DBGVIEW(*LIST) and added breakpoints as > indicated in the code. > > The problem is that at breakpoint number 2, I can't review the > 'stuff' > data structure as I receive CPF7E12 'Identifier does not exist', > as > follows: > > EVAL stuff > Identifier does not exist. > > Of course, I can review 'mystuff' with no difficulty: > > EVAL mystuff > MYSTUFF.ALPHA = 'Hello, World ' > MYSTUFF.UNSIGNED = 1 > > In my opinion, 'stuff' should be in the symbol template of the > program. I > should not have to find the caller of the function to inspect it's > variables, right? > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l.
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