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Joe Pluta wrote:
> ... and Hans made his
> pronouncement that nothing he considers to be OO will get in the language
> in
> the foreseeable future.  It's as if anything I say, you two will pounce,
> and yeah, I take that a little bit personally.

Joe: Don't take anything you read here personally. Life's too short to take 
anything too seriously!

I'm not opposed to adding any feature of an OO language into RPG. For 
example, procedure name overloading is a feature of certain OO languages, 
and that's something we've been kicking around. Perhaps some day something 
like that will make it into the language. (Don't hold your breath, though.) 
All I've said is that we need some really darn good reason to go all the 
way to full OO, and I don't thinks that's going to happen.

> ...
> I think generating HTML in RPG is wrong, for a number of reasons which
> I've
> stated in the past.  

Well, now there's an issue we both agree on! ;-)

Cheers! Hans




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