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Steve Richter wrote:
...
If RPG is open sourced, IBM still makes its $$ thru the required websphere,
those who want IBM RPG can keep it, there is no need for an IBM run
committee, and the marketplace will decide quite efficiently whether a more
modular rpg is workable or not.
Like I said in my last post, if you want an OO-RPG, go for it! Do it
like early C++ did with a pre-processor. I'm sure you can find a few
others who'd be quite happy to join you in an open-source project.
But first, you have to decide what kind of OO language do you want:
1) Dynamic versus static type checking - that is, do you want to
have strong compile-time type checking like C++ and Java? or
run-time type checking like Smalltalk, Perl, and Python?
2) Single versus multiple inheritance?
3) Everything object (like Python)? or some types primitive (like
C++, Perl, and Java)? (Probably has to be the latter, though.)
4) Do you want to offer the capability to do meta-class programming?
or reflection?
5) Do you want to define a standard class library for things like
collection classes? Or define a few built-in collection classes
(like Perl and Python)?
Cheers! Hans
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