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I'm glad people who know more than I do feel the same way I do about MOVE. MOVE is the sort of thing that inspires clever people to reach for new heights of subtlety at the expense of others. > -----Original Message----- > From: Douglas Handy [mailto:dhandy1@xxxxxxxxxxxxx] > Sent: Friday, April 25, 2003 2:37 PM > To: RPG programming on the AS400 / iSeries > Subject: Re: Free Form RPG Opinions Wanted > > > Jon, > > >Too many people still code RPG II (they just use RPG IV syntax). > > And to think, here I thought I had to recode all those SET > and KEY statements, > and the programs which used a CONSOLE device! :) > > >Personally I > >have _always_ hated MOVE in RPG - it does too much "stuff" > behind your back. > >Any op-code that requires you to know the exact data type > and size of both > >fields before you know what the hell will happen is in my > opinion a bad > >idea. > > My sediments exactly. It has NOTHING to do with MOVE in > /free being any uglier > than it is in /fixed, or me not understanding the rules of > MOVE. It is BECAUSE > of understanding all the subtle rules of MOVE that I consider > it a poorly > over-loaded opcode. > > Doug > _______________________________________________ > NOTICE: All e-mail sent to or from this e-mail address will be received or otherwise recorded by The Sharper Image corporate e-mail system and is subject to archival, monitoring, review by and/or disclosure to Sharper Image security and other management. This message is intended only for the use of the addressee and may contain information that is privileged and confidential. The contents of this message may contain personal views which are not the views of The Sharper Image. If you are not the intended recipient, dissemination of this communication is prohibited.
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