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Steve Richter wrote:
No, you can't do that.  By declaring a parameter as CONST, you
indicate to RPG that you do not intend to modify the parameter.
Setting a pointer to the address of the parameter would allow you to
change the value of the parameter via a based variable, which
violates your promise not to.
Hans,

any plans to allow a DS and pointer to be declared as const?

 d pAddr            s               *   const
 d Addr             ds                  likeds( Address )
 d                                      const
 d                                      based( pAddr )

No.

What exactly are you trying to accomplish here with that type of
syntax?  If you want to modify the value of a parameter, then pass
it by reference.  If you want to modify the value of a parameter but
not change the parameter passed in the call, then pass it by value.
 If you're just interested in the value passed, then just reference
it normally.

Cheers!  Hans





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