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This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. -- [ Picked text/plain from multipart/alternative ] We'd like to get on the bandwagon and start using the new /free RPG spec. However, we have a LOT of CALL/PARM opcodes in our RPG. Since the /free spec doesn't support CALL/PARM, I understand that I need to convert them all to CALLP (prototyped calls). To save me the work of manually creating a source member with all prototypes, I'm looking for a routine to read thru the source code of an ILERPG program to find it's *ENTRY PARMs and then update another source member (a member which contains prototypes) with that information. I can easily read the source code to find the *ENTRY parms but I don't know how to determine the variable type, length and decimal positions. Any suggestions? Dave
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