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Plus, we maybe could assume that the implementation could cause implicit or
appropriate locks on the files... Besides using a things like read-delimited
into an externally described DS...

Hey, you could even do a primary-file read-delimited into ext-described-DS!
<big grin>

- Alan



----- Original Message -----
From: "Jim Langston" <jlangston@celsinc.com>
To: <rpg400-l@midrange.com>
Sent: Thursday, July 11, 2002 4:13 PM
Subject: RE: IFS in RPG


To be fair, Hans, I can code in Native RPG IV a *lot* faster than coding to
an API in RPG.

If I want to read a records from a DB2 file I code an F spec, a setll, a
read(e), and a not eof()

If I want to read from an IFS file I have to write a Prototype for the file
open, prototype for the file read, prototype for the file eof, prototype for
the file close, then I can actually write my program.

True, I can design these once and put them in a library and link to that,
but now I have more maintenance issues, etc...

So, 4 lines of file I/O code native .vs., what, 25-30 lines of code to write
to APIs?

Understand, I'm not saying that Rochester should drop everything and write
native RPG IFS file I/O <g>, I'm just saying there is a point for native RPG
file I/O

Regards,

Jim Langston
Programmer/Analyst
NT Administrator
Cels Enterprises, Inc.
(310) 838-2103 x604






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