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JMHO, but I think it depends. <g> If the offsets are fixed, I'd go with the data structure because it documents the layout of the information. If you're substringing the data out, it seems to me you need to comment what you're doing. I'd probably comment the data structure use too because of my short term memory problem. <g> I'd only use substringing when the offsets aren't fixed and you have to write code to find them. Is this a topic where faith is an issue? Don't think I've seen it before. <g> > -----Original Message----- > From: Feador, Jerry [mailto:JFeador@Kiausa.com] > Sent: Tuesday, June 18, 2002 8:37 AM > To: 'rpg400-l@midrange.com' > Subject: Field Parsing Style > > > Hi All, > > Just a style question. > > The "standards" here say to always use a Data Structure to > parse a field, > yet I think it's more explanatory, at the line of code view, > to %SubSt the > information out. > > Are there any arguments one way or the other, besides > readability? Speed? > Data integrity? > > Thanks for your time, > Capt.j > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@midrange.com > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l > or email: RPG400-L-request@midrange.com > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. >
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