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On Tue, 16 Apr 2002, Peter Connell wrote: > James, Scott, Jim. > Thanks. I'm aware that OS like Unix and the C (or C++) language provide an > operator that permits the output of one program to be easily piped to > another but the challenge is to prove that this can be achieved effectively > on OS/400 since the analagous facility to override stdout appears to be > ignored when the QtmhWrStout Api is used to generate stdout. Is it ignored? I don't know if it is, but here is a test: 1. write an RPG program that writes "Hello World" to stdout. 2. From QSH invoke your program and pipe the output to grep like this: hellopgm | grep ello 3. Again from QSH invoke your program and redirect the output to a file: hellopgm > /tmp/hellooutput All this should work. Why? because QSH will tell the OS how the various stdins and stdouts should be set up. So your goal of having one program write to stdout and another program read it can be done if they are invoked in this way using QSH. But the first program cannot be called and then another program read the first's stdout later, because the stdout is not stored anywhere. Use QSH and make life easy. If you really do want to delay invoking the second program until after the first has started then just use a temporary file. If you were using stdout before then use a file on the IFS since it won't require you to make any significant code changes. It probably won't perform nearly as well but it will get the job done. > Populating stdout from within an RPGLE cgi program (or C) is a relatively > simple matter using the built-in Apis or functions that the language > provides since this is how all CGI programs are written. I suspect that Again, I think it is misleading to describe writing to stdout as populating it. stdout is never populated. If something (like the screen) is connected to stdout then that something will receive whatever is written to stdout. But if nothing is connected then anything written to stdout just disappears. IOW, the contents of stdout are always nothing. However, stdout (AFAIK) is always connected to something, that something usually being the screen. > The piping technique would therefore appear be a mechanism the merely primes > the OS before making a program call so that it bypasses the usual low level > process that generates stdout and instead passes the output stream to a > redirected actual file that is available for read. Not quite. stdout always exists. A pipe is an kernel level device that connects one stdout to another stdin. A pipe does not create an actual file. James Rich james@eaerich.com
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