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In a perfect world, where existing app's can be rewritten at will and the
sun shines all the time: no /copy's anywhere but D specs sounds fine to me
too.  In the real world, where we often get stuck working on stuff written
by others and to standards of long ago: the editor makes a difference.
Using Code/400 and just having to double click on the /copy member's name
and then select edit /copy or view /copy makes life a lot easier.  Those
existing /copy's are still better than the repeated copies of the same
code...

-----Original Message-----
From: James Rich [mailto:james@eaerich.com]
Sent: Thursday, March 21, 2002 2:25 PM
To: rpg400-l@midrange.com
Subject: RE: /COPY one extra thing to look at (was: Defining a function
ke y...)


On Thu, 21 Mar 2002, Westdorp, Tom wrote:

> Are you using Code/400?  Much better with /copy's, easy open for browse or
> edit.

It doesn't matter what code editor you are using, Nathan is right:  if you
are using /COPY for C specs and variables then it is far better done in a
subprocedure.

James Rich
james@eaerich.com


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