|
Just a quick note from a geezer, er, someone in their late youth; the S/3 did not use the 5250 data stream, it was 3270. There weren't Kx indicators because there weren't command keys. There were several PA keys and several more PF keys. With CCP we had to check the AID byte, and it was included in the I/O buffer. I therefore find using the AID byte intuitive because that's what I started with, although we were much closer to the datastream back in the day. The S/32 Kx indicators always seemed exotic to me. Not that they were hard to read, but they weren't familiar. I haven't used either in many moons, because I've been working with mostly S/38 code and nobody around me is comfortable with Kx or the AID bytes. For what it's worth, I have to teach new RPGers all the indicator techniques, because they'll encounter them all working here. Many of our clients have their own staff and will make changes to our code in their own style... In my experience, the S/38 'define it in the DDS and share the indicator with thr RPG' is the easiest for them to grasp because of the one to one correspondence. --buck
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2025 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.