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For what it is worth....

I have been running the latest version of Code (V5R1 SP4) for over 2 months
now on a Win2K platform, and never lost a bit of code.

I have had 4 or 5 times the communications manager dumped, but every single
time the editors (Code Edit & Code Design) have recovered either
automatically (by just restarting the comm manager) or by providing a list
of my recent checkpoints to recover from...

Code IS stable...  I have made the switch, and after only a few weeks I am
more productive in Code than SEU for most tasks...

One other note...  I saw someone ask, 'Do you ever really code on a plane?'
While that is obviously not something any of us would do all of the time,
MOST of us do code remotely via VPN or dialup sometimes...  How do you like
SEU when you have to wait for the next screen to roll up?  Or when your DSL
goes down and you loose your session?  With CODE you can work on a local
copy of the source, and use the verifier to make sure the source will
compile when you do put it back on the 400....

Anyhow, my .12,
David

-----Original Message-----
From: Joel Fritz [mailto:JFritz@sharperimage.com]
Sent: Tuesday, February 12, 2002 8:11 AM
To: 'rpg400-l@midrange.com'
Subject: RE: Coloring the RPG code


The Code400 tabs in SEU mode are better than SEU.  The tabs default to the
prompt type.  I prompt F specs and O specs every now and then, but that's
it.  The ghost cursor in the format line helps keep me honest.

The one thing no one's mentioned yet is that part of the help for RPG is the
manuals--programmer's and reference.

The only problem I have with Code400 is that it locks up once or twice a
day.  Haven't lost a significant amount of source yet, but I use highly
paranoid auto-save parameters.
> -----Original Message-----
> From: Joe Pluta [mailto:joepluta@PlutaBrothers.com]
> Sent: Tuesday, February 12, 2002 7:48 AM
> To: rpg400-l@midrange.com
> Subject: RE: Coloring the RPG code
>
>
> > From: rob@dekko.com
> >
> > But, yes, in RPG the color really helps versus the
> asterisk.  Try it for a
> > few weeks.
>
> Actually, like most everything I do when I program, I use
> whatever tool is
> appropriate.  For me, that's SEU about 80% of the time,
> because it's better
> for heads down keying.   I long ago learned how to use IPC
> and then just
> bang away code.
>
> <TAB(2)>MYSUB<TAB>BEGSR<ENTER>
> <TAB(3)>MOVE<TAB>COMPNY<TAB>XKFLD1<ENTER>
> <TAB(2)>XKKEY<TAB>CHAINFILE1<TAB(5)>90
>
> And so on, as fast as I can type (which is over 100 words a
> minute when I'm
> pounding code)... the prompting feature in CODE/400 is very cumbersome
> compared to this.
>
> With ILE RPG, it's less structured, and prompting makes less
> sense, although
> it still works.  I suspect with free-form RPG it will be even less.
> CODE/400 will gradually make more sense as I evolve with RPG.
>  However, my
> understanding is that the new WebSphere Studio Workbench is going to
> "eclipse" CODE/400.  Am I wrong there?
>
> Anyway, one thing CODE is very good for is major
> restructuring.  When I need
> to break a program in half, or I need to incorporate routines
> from multiple
> programs into one, or I need to make the same basic change to several
> programs, CODE wins hands down.  The ability to have multiple
> rings and to
> cut and paste from one to the other is a definite improvement
> over F15.
>
> Joe
>
>
>
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