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Loek, Just a thought, but you could certainly automate the DMPOBJ process. I don't know of any "scan spool file" command (though I wouldn't be surprised if someone has written a utility to do this), but I would guess you could at least copy the spool files to data files (or members of a data file) and then somehow scan the data files lookng for some pattern that would indicate embedded code. It would probably take a little effort to get it working right, but once you did so you'd have your own utility that you could use over and over, and from what you say it sounds as if it would pay for itself pretty quickly. IMHO, _anything_ to avoid scanning a lot of spool files by hand. . . . :-) Or (on a completely different tack), how about setting up an automated compile process that re-gens all your objects with no debug information? Then just run your code through this process as the last step before delivering it to the client. . . . (That way you'd also be sure that the objects were compiled from the latest source code. . .) rpg400-l@midrange.com writes: >Barbara, > >Thanks for your reply. > >We mainly use *LSTDBG, due to the proliferation of /COPY members. > >I was hoping there would be some kind of API to retrieve this information >from the program object. Forcing a DMPOBJ and subsequent inspection of the >listing for each and any program we are to deliver to our customers, on >the >off-chance that we left a program with *LSTDBG within the suite to be >expedited, is a bit tedious. > >However, if that is what it takes, then that is what we have to do. > >Loek. Mike Naughton Senior Programmer/Analyst Judd Wire, Inc. 124 Turnpike Road Turners Falls, MA 01376 413-863-4357 x444 mnaughton@juddwire.com
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