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  • Subject: RE: Single vs. Multiple Source Files (was Size of source physical files)
  • From: Joel Fritz <JFritz@xxxxxxxxxxxxxxxx>
  • Date: Wed, 25 Jul 2001 13:42:05 -0700

Maybe, but I think if you set up standards and sensible naming conventions,
it's no different from having large source members.  If you use PDM,
wrkobjpdm could give you a similar view of your source files to the one you
get from wrkmbrpdm.   

> -----Original Message-----
> From: Njel Fisketjxn [mailto:n.f@figu.no]
> Sent: Wednesday, July 25, 2001 12:28 PM
> To: RPG400-L@midrange.com
> Subject: RE: Single vs. Multiple Source Files (was Size of source
> physical files)
> 
> 
> 
> 
> > -----Original Message-----
> > From: owner-rpg400-l@midrange.com 
> [mailto:owner-rpg400-l@midrange.com]On
> > Behalf Of Joel Fritz
> > Sent: 25. juli 2001 20:45
> > To: 'RPG400-L@midrange.com'
> > Subject: RE: Single vs. Multiple Source Files (was Size of source
> > physical files)
> > 
> > 
> > That's something I've been thinking about recently.  With the new
> > opportunities for modularization that ILE offers, one 
> source file per
> > project, or project subgroup, makes a lot of sense.  
> > 
> 
> I think that would make it harder to "navigate" and find what 
> you're after
> if you're not *very* familiar with the system.
> 
> If only IBM would let us use IFS for all source (ie let all 
> compilers support it),
> I could be tempted to try. IMO there's still advantages to 
> having a relatively flat
> source hierarchy.
> 
> 
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