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  • Subject: RE: Overloading in RPG.
  • From: "Stone, Brad V (TC)" <bvstone@xxxxxxxxxxxxxx>
  • Date: Wed, 9 May 2001 07:09:35 -0500

John,

I'm not sure that would be overloading.  Since

Function(String, int)
and
Function(String, int)

are the same thing.  I see your point, but I don't believe that would be
considered overloading as

Function(int)
and
Function(String)

would be.

Brad

> -----Original Message-----
> From: jpcarr@TREDEGAR.COM [mailto:jpcarr@TREDEGAR.COM]
> Sent: Tuesday, May 08, 2001 8:01 PM
> To: RPG400-L@midrange.com
> Subject: RE: Overloading in RPG.
> 
> 
> 
> >Some people would argue that overloading is syntactic sugar. 
>  I'm neutral.
> >Generally overloading is used to do something that is 
> different in detail,
> >not totally different. Joel Fritz
> 
> 
> 
> I would tend to agree.  Just because C++ or Java has it 
> doesn't necessarily
> mean it's the best idea I don't think.
> 
> What if you had a procedure with two functions, however in 
> both cases you
> passed the same three parameters?  Just different functions. How would
> overloading do that? Even in RPGIII we would have passed four 
> parms, the
> three that did the work and the forth(usually first) is a 
> function number.
> This number(ie could be 1,2,3, etc) would tell the "proc" 
> what function you
> wanted to do with the three identical parameters.
> 
> How would Java's overloading handle wanting to do multiple 
> functions with
> the Same Parms passed ? The kind of thing we used to do in 
> utility programs
> even in CL 15 years ago?
> 
> John Carr
> 
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