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Steve, The common method is to send a program message to yourself and retrieve the library from the senders copy. I've seen a new method on midrange-l which overrides QPPGMDMP to a non-existent file, dumps the program, monitors for the error message with the message data parameter. The library is in the message data. Both of these techniques are discussed in the archives. Just search on CL program library. Regards, Stan -----Original Message----- From: Steve Moland [mailto:Steve@Accessp.com] Sent: Friday, 30 March, 2001 6:47 AM To: Rpg400-L-Digest (E-mail) Subject: Linking RPG module to a CL Program I'm still looking for direct way for a CL program to know what library it was loaded from. I don't have the option of passing in a parameter. If I created a small RPG module which used the Program Status Data Structure I'd have the name of the library from which the program was loaded. Does the MAIN program have to be RPG for structure to be populated? However I can't seem to find an example of how I'd prototype the call or use of the module in a CL program. Is this something a CL program can't do? Steve Moland +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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