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>> What's the difference between using CONST and VALUE on ILE parm lists? Huge difference. The RPG Redbook goes into it in more detail but here's the short version. CONST is a pass by reference i.e. a pointer is passed just as it would be if there was no keyword. The thing that CONST buys you is that if there is a minor difference in the parm being passed and the proto definition the compiler takes care of it. e.g. Proto says 15P 5 parm is 10S 2 - in this case the compiler generates a 15P 5 temporary field - moves the parm to it, and passes the temp to the called program/procedure. VALUE actually passes the _content_ of the field on the stack (not a pointer). It deals with differences just as CONST does but it is _always_ a copy of the data that is passed whereas CONST may pass a pointer to the original field or to a temp. CONST can be used for both program and procedure calls - VALUE can only be used when calling procedures (i.e. bound calls) +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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