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But what difference does it make? Code efficiency has absolutely nothing to do with object size. --- Gerald Kern <gkern@buckeye-express.com> wrote: > Try using PDM option 8 on the *PGM to look at the > actual number of bytes for > the object size. Use the RPGIII as a benchmark, then > use the convert source > to convert the same member to RPGIV, compile it and > check that object with > pdm option 8 as well. I think this would be a good > place to start. > > -----Original Message----- > From: owner-rpg400-l@midrange.com > [mailto:owner-rpg400-l@midrange.com]On > Behalf Of Lisa.Abney@universalflavors.com > Sent: Friday, January 19, 2001 8:07 AM > To: RPG400-L@midrange.com > Subject: RPG IV Performance > > > > > Hi all! I've just heard some rather negative > performance things on RPG IV, > and > wonder if anyone can give me some feedback on how > true this might be. > > We're working with a consulting company who is doing > some performance > analysis > on some of our programs. They seem very > knowledgeable, and I have a lot of > confidence in what they've done up until now. > However, today they were > showing > us a mock-up of a trigger program they want to use. > As they explained it, > this > trigger program will be constantly running in the > background for every user > on > the system to monitor changes to two files, and will > feed data to a dataque. > The program they showed me was written in RPGIII, > and I made my usual > request to > an outside contractor that this be done in RPGIV. > His response was "Sure, > if > you want the program size to be 5 - 10 times the > size of an RPGIII program." > When I asked him to explain that, he only said that, > in his experience, this > is > always true, and that it would have a very negative > performance. I even > mentioned removing observability (not that I really > understand what that > means, > but I just read something the other day about that > being a way to reduce > program > size!), and he said that might move it down to 3 - 5 > times the size of an > equivalent RPGIII program. The program will only be > about 50 - 100 lines of > code. > > Can someone explain if this is true, and, if so, > why? And, if true, what > does > this really mean from a performance standpoint? > > > > +--- > | This is the RPG/400 Mailing List! > | To submit a new message, send your mail to > RPG400-L@midrange.com. > | To subscribe to this list send email to > RPG400-L-SUB@midrange.com. > | To unsubscribe from this list send email to > RPG400-L-UNSUB@midrange.com. > | Questions should be directed to the list > owner/operator: > david@midrange.com > +--- > > +--- > | This is the RPG/400 Mailing List! > | To submit a new message, send your mail to > RPG400-L@midrange.com. > | To subscribe to this list send email to > RPG400-L-SUB@midrange.com. > | To unsubscribe from this list send email to > RPG400-L-UNSUB@midrange.com. > | Questions should be directed to the list > owner/operator: david@midrange.com > +--- ===== __________________________________________________ Do You Yahoo!? Yahoo! Auctions - Buy the things you want at great prices. http://auctions.yahoo.com/ +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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