|
Hoody Hoo! Alright Hans and Barbara!
This will make data structures so much more useful!
* runs around the room dancing with glee *
Regards,
Jim Langston
boldt@ca.ibm.com wrote:
>
> Jim wrote:
> >In the C language, you can create a data structure, called a
> >structure, then declare variables to use this structure. Something
> >like:
> >
> >Struct MyStruct {
> > Int MyInt;
> > Long MyLongInt;
> > Char[10] MyString;
> > };
> >
> >MyStruct MyNewStruct;
> >MyStruct MyNewStruct2;
> >
> >(I may have the syntax wrong on that last one, it might be
> >Struct MyStruct MyNewStruct; )
> >
> >which means I now have two structures, MyNewStruct and MyNewStruct2 with
> >the same definitions. I want to do something similar in RPG, can I?
> >...
>
> Be patient. Watch for the signs. And upgrade to V5R1 as
> soon as it's available.
>
> Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com
>
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