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Of course, you have to realize you can only beat a beat horse so much, before it couldn't be considered a horse anymore... DoW Horse; If DeadHorse; Horse = %Beat(Horse); EndIf; If %Pulp(Horse); Horse = *Off; Else; DeadHorse = Not %Alive(Horse); EndIf; EndDo; +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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