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  • Subject: RE: Does anyone know how to change the color of source lines in SEU?
  • From: Peter Connell <peterc@xxxxxxxxxxxxx>
  • Date: Mon, 7 Aug 2000 15:11:54 +1200

This can also be achieved without cutting a line of code via Client Access
as follows:
Changing Source Colour in SEU

If you are using the IBM Client Access emulator, you can
program the keyboard to enter the colors.  Here's how 
(these directions are specifically for Client Access 
Express, but I think they will work in a similar way for
all of the IBM emulators).

1) Choose menu option Assist==>Keyboard Setup.

2) Click User-Defined on the dialogue box.3) Click the Customize button.

4) Click on a keyboard key (let's use W).

5) Choose a key combination to enter the hex codes.  Example:
     a) Next to Ctrl, key "apl 26" (no quotes)
        Ctl+W will insert a white underline hex byte
     b) Next to Alt, key "apl 22" (no quotes)
        Alt+W will insert a white hex byte
     c) Next to CtrlShift, key "apl 23" (no quotes)
        Ctl+Shft+W will insert a white reverse-image hex byte

6) For each of the colors desired, choose a different key 
(the first letter of each color works nicely) and enter the 
hex codes for that color.  Here is a table of hex codes (in 
RPG constants format!).

D cBLU            C                   CONST(X'3A')
D cGRN            C                   CONST(X'20')
D cPNK            C                   CONST(X'38')
D cRED            C                   CONST(X'28')
D cTRQ            C                   CONST(X'30')
D cWHT            C                   CONST(X'22')
D cYLW            C                   CONST(X'32')
D cBLU_RI         C                   CONST(X'3B')
D cGRN_RI         C                   CONST(X'21')
D cPNK_RI         C                   CONST(X'39')
D cRED_RI         C                   CONST(X'29')
D cTRQ_RI         C                   CONST(X'31')
D cWHT_RI         C                   CONST(X'23')
D cYLW_RI         C                   CONST(X'33')
D cBLU_UL         C                   CONST(X'3E')
D cGRN_UL         C                   CONST(X'24')
D cPNK_UL         C                   CONST(X'3C')
D cRED_UL         C                   CONST(X'2C')
D cTRQ_UL         C                   CONST(X'34')
D cWHT_UL         C                   CONST(X'26')
D cYLW_UL         C                   CONST(X'36')

7) Choose File==>Save to update the keyboard profile.
Note that you can also use this trick to highlight comments 
in different colors (even within the same line) and you can 
update object and member descriptions in PDM with these 
colors.  We even use different colors to mark different 
members as to their status (e.g., blue=member needs to be 
updated, turquoise=member needs to be tested, pink=problem 
with code change, etc.).

Cheers, Peter



-----Original Message-----
From: Phil Hayes [mailto:PHayes1@Prodigy.net]
Sent: Monday, August 07, 2000 4:05 PM
To: RPG400-L@midrange.com
Subject: RE: Does anyone know how to change the color of source lines in
SEU? 


Hello,

I have a RPG Program for coloring Source Code.

¹     *==============================================================**
¹     *                                                               *
¹     *PROGRAM NAME........COLORRPG                                   *
¹     *AUTHOR..............Phil Hayes                              *
¹     *DATE COMPLETED......NOV 9, 1999                                *
¹     *PROGRAM PURPOSE.....TO COLOR ALL RPG PROGRAMS                  *
¹     *FILES...............QRPGSRC                                    *
¹     *                                                               *
¹     *                                                               *
¹     *                                                               *
¹     *===============================================================*
¹     * FILE SPECIFICATIONS:                                          *
¹     *                                                               *
¹     *===============================================================*
¹     *
é    FQRPGLESRC UP   E             DISK
é    F                                     RENAME(QRPGLESRC:XXX)
¹     *
¹     *===============================================================*
¹     * INPUT SPECIFICATIONS:                                         *
¹     *===============================================================*
¹     *
ã    D                 DS
ã    D  SRCDTA                 1    106
ã    D  POS6                   6      6
ã    D  POS7                   7      7
ã    D  POS78                  7      8
ã    D  POS26                 26     26
ã    D  UPD                    1      1
¹    D*
ã    D WHT             C                   CONST(X'22')
ã    D YLW             C                   CONST(X'32')
ã    D RED             C                   CONST(X'28')
ã    D BLU             C                   CONST(X'3A')
ã    D PNK             C                   CONST(X'38')
¹    I*
¹     *===============================================================*
¹     * CALUCATIONS SPECIFICATIONS:                                   *
¹     *===============================================================*
¹     ***
     C                   SELECT
     C     POS7          WHENEQ    '*'
     C                   MOVEL     WHT           UPD
¹     *
     C     POS6          WHENEQ    'F'
     C                   MOVEL     BLU           UPD
¹    C*
     C     POS6          WHENEQ    'O'
     C                   MOVEL     WHT           UPD
¹    C*
     C     POS6          WHENEQ    'D'
     C                   MOVEL     PNK           UPD
¹    C*
     C     POS78         WHENEQ    'SR'
     C                   MOVEL     RED           UPD
¹    C*
¹    C*
     C     POS26         WHENEQ    'P'
     C                   MOVEL     BLU           UPD
¹     *
     C                   END
     C                   UPDATE    XXX

To get this to work properly one should execute the OVRDBF (QRPGSRC or
QRPglesrc) then Delete the overide. Call the RPG color pgm. Then, press
Shift F7 or F8 working with the source member inside of SEU. Presto! This is
pretty easy from an entry level programmer...who can't find work.

Phil



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