|
I will plead total ignorance here, so no one needs to point it out later on, OK?? Is there a simple example program somewhere that shows what it is you are suggesting with *PSSR? In reading the manual it looks to me like you write a subroutine for every possible error condition and name the subroutine *PSSR. What use is that? If you know the errors anyway, why not code for them in the first place? What part of the puzzle am I missing? What good is a catch-all subroutine that sets a bad array index back to 1 so processing can continue? That brings real meaning to "computers make mistakes very accurately and very fast." -----Original Message----- From: Colin Williams [mailto:colin.williams@technocrats.co.uk] Sent: Monday, February 14, 2000 4:07 AM To: boothm@goddard.edu Subject: RE: End users answering messages--Was RE: Open Source discussion on e rror handling was: RPGIII/RPG If your programs coded to expect errors, why should your users ever see a message that they need to reply to. Any untrapped errors should be picked up by *PSSR and perform your error processing. +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.