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Eric wrote: >True, I had not thought about the difference between equality and >assignment... That would make things a little sticky! Then we surely would >have another V4Rx Gotcha thread that would go on forever :-) > >I do like that alternitive that you listed. it's either that or make a >different assignment ( := ) or equality operator ( == ) a path I am sure no >one wants to go down. > >The increment (++), decrement(--), and the other associated operators (*=, >+=, -=, /=) would be cool as someone else pointed out. Well, our current thinking is to stay away from the ++ and -- operators in RPG IV to avoid problems with side effects. But, we have no problems with the idea of +=, -=, /=, etc. A+=1 really isn't much more difficult for programmers to code than A++, and avoids the temptation of coding A++ deep within an expression. Hmmm. But would we want to allow EVAL A,B,C += 1 ?!? Cheers! Hans Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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