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  • Subject: Re: Dynamic Arrays in RPG IV
  • From: Buck Calabro/commsoft<mcalabro@xxxxxxxxxxxx>
  • Date: Wed, 24 Mar 1999 13:41:06 -0500

On 03/23/99 09:27:00 AM Colin Williams  wrote:

>I need to be able to create dynamic array in RPG IV, so that I can
>decide the size of the array at program execution time. How would I go
>about doing this. 

Depending upon how you want to use the array, you may be better served 
using a scratch file or a user space.

>I see that there are the ALLOC commands, is this the best way of doing
>it and how do I use them?

You can use ALLOC or the bindable CEE APIs.  The basic idea is to define 
your array with 32767 elements, based on a pointer.  You ALLOC storage out 
of the default heap and use that as the pointer to your array.  The RPG for 
ILE Programmer's Guide has a chapter on using the APIs for dynamic arrays.

The April 97 issue of News/400 has an article on dynamic arrays.

Buck Calabro
Billing Concepts Inc (formerly CommSoft), Albany, NY
mailto:mcalabro@commsoft.net
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