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  • Subject: Re: Sockets programming in RPG-ILE
  • From: Jon.Paris@xxxxxxxxxx
  • Date: Fri, 12 Feb 1999 15:28:00 -0500

 >> I *wish* I could use C for this, because it works in C and I
understand it; however the environment dictates that someone else besides
me will have to support it, and that means an RPG program.

Have you considered writing a short "stub" function in C to interface to
this routine - then call it from RPG knowing _exactly_ what you want as
parms !!

Seems to me that wpould still meet your maintenance requirement and also
give you the opportunity to provide a simpler interface that's more "RPG
like".
  I'm doing this wiht a lot of different functions now where the interface
is more complex than require for basic functions.  For example I have some
trial subprocedures that "wrapper" some User Space APIs and simplify the
interface.


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