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Hi Niels,

Yeah, I was beginning to wonder if I was going crazy :)

This customer is no where near the bleeding edge of technology.  A majority of programs are still OPM, and the ones that are ILE are single module programs, created with CRTBNDRPG (PDM option 14) until they started using Implementer.  Even if created with 2 steps, I never see object-level source information.  Here's an example:

DSPPGM TOE620 shows object-level source file & library, but no source file date/time:

 Object . . . . . . . . . . . . . . . :   TOE620
   Library  . . . . . . . . . . . . . :     PROBASEA
 Library ASP device . . . . . . . . . :   *SYSBAS
 Library ASP group  . . . . . . . . . :   *SYSBAS
 Type . . . . . . . . . . . . . . . . :   *PGM

 Source file  . . . . . . . . . . . . :   QRPGLESRC
   Library  . . . . . . . . . . . . . :     MODLPSRC
 Member . . . . . . . . . . . . . . . :   TOE620
 Attribute  . . . . . . . . . . . . . :   RPGLE
 User-defined attribute . . . . . . . :
 Freed  . . . . . . . . . . . . . . . :   NO
 Size . . . . . . . . . . . . . . . . :   1769472
 Creation date/time . . . . . . . . . :   10/16/19  19:47:44
 Source file date/time  . . . . . . . :
 System level . . . . . . . . . . . . :   V5R4M0
 Compiler . . . . . . . . . . . . . . :   CRTPGM     V5R4M0

Further on, the *MODULE information for TOE620 shows:

Module attributes:
  Module . . . . . . . . . . . . . . . . . . . . : TOE620
    Library  . . . . . . . . . . . . . . . . . . : QTEMP
  Source file  . . . . . . . . . . . . . . . . . : QRPGSRC
    Library  . . . . . . . . . . . . . . . . . . : IM2858S
  Source member  . . . . . . . . . . . . . . . . : TOE620
  Module attribute . . . . . . . . . . . . . . . : RPGLE
  Module creation date/time  . . . . . . . . . . :   10/16/19 15:56:14
  Source file change date/time . . . . . . . . . :   10/02/19 22:33:14

peter

On 10/9/2020 1:29 AM, Niels Liisberg wrote:
Hello Peter,

Your observations sound crazy and at least inconsistent. And the only
explanation I can come up with is this:

If the creation of programs is done in two steps with CRTRPGMOD and the
CRTPGM like we do in our build chain.

However, if you use option 14 it will use the CRTBNDRPG - and maybe that is
the reason - but I am not sure.


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