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... some additional remarks to the discussion:
- cpu queuing in this context is: waiting for a free cpu, might be caused by:
-- 100% used
-- too many concurrent threads for too few cpus
-- misconfiguration (to few activity levels in a subsystem)
- one JVM using multiple CPUs:
-- java uses native threads since 1.2 and it's up to the OS to dispatch a thread to whatever cpu the OS wants
- one JVM or multiple JVMs:
-- good application design will use more than one JVM anyway. UI will need one and the core business layer might use an appserver and maybe the persistance layer another.
-- the database layer will run on as/400 in native jobs anyway (QZDASOINIT and friends)

One interesting question to the OP would be, what software they are migrating to and how the architecture is looking like. I have seen quite a lot of bad designed java software, designed by programmers, thinking in RPG. Second question would be, how the new hardware was calibrated, java for sure would need much more processor ressources (CPU and memory) compared to rpg, and it will make efficient use of it (in other words: many problems with response times could be solved by hardware - that's very diffrent to RPG.

Dieter



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