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When we ship code to our customers, we normally compress *PGM objects (and others) to reduce data transfer time during download.  That could explain the size difference if one is compressed and the other has been decompressed by the OS.

I go with the earlier suggestions of comparing the source code date and time and checking to make sure that both have been compiled to the same target OS level.

Rich Loeber
Kisco Information Systems
http://www.kisco.com[1]
-------------------------

Quoting "Steinmetz, Paul" <PSteinmetz@xxxxxxxxxx>:

John,

Same for both.
Optimization . . . . . . . . . . . . . . . . . . :   *NOOPTIMIZE

Paul

-----Original Message-----
From: midrange-l-bounces@xxxxxxxxxxxx  [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of John Yeung
Sent: Wednesday, March 05, 2014 4:20 PM
To: Midrange Systems Technical Discussion
Subject: Re: Comparing two RPG pgm objects - Are these two objects the same?

On Wed, Mar 5, 2014 at 4:06 PM, Jon Paris <jon.paris@xxxxxxxxxxxxxx> wrote:
The same compiler at different PTF levels _might_ account for the
difference but it seems a bit of a stretch. The size of static and MI
stream seem to be too big a difference to me for PTF levels to account
for it.

Would it be too big a difference for different optimization levels  to account for it?  (Just a shot in the dark here.)

John Y.
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Links:
------
[1] http://www.kisco.com


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