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Has anyone found a way to do a simple progress bar in CL? I have a long-running interactive CL (please don't ask why) and I want to keep the user informed of the progress. It could be a bar, or just a simple percent count-up. I've searched the archives and the only thing I found was Booth Martin's RPG progress bar. A neat piece of work but it doesn't fit my needs. I'm currently using ten SNDPGMMSG commands (10%, 20%, etc.) sprinkled throughout the code. Clunky, but somewhat functional.

Maybe I'm dreaming but...
If CL issues (or receives) a return code for every command executed, is there a way to trigger something after each command, regardless of the return code? Pretty vague, I know. Sorry about that.

As always, any and all responses are appreciated.

~TA~

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