|
Hi,
Can any one give me some ball-park figures for number of I/O operations
(chain, update, write, delete) that can be achieved (per second or per
minute) in an RPG program running in batch mode (priority 50) on a high end
newer model? I am not sure what model my company is going for, but it is
supposed to have 16 CPUs (if I heard it right). I realize that the
throughput may vary based on the other usage of the system, but I would have
something to go by.
I am trying to gauge the impact of adding a few I/O operations to every
transaction when processing a batch of 1-2 million transactions. Our
development machine has nowhere near that power, so running a sample program
on it would not tell me much.
Thanks
Vinay
--
This is the Midrange Systems Technical Discussion (MIDRANGE-L) mailing list
To post a message email: MIDRANGE-L@xxxxxxxxxxxx
To subscribe, unsubscribe, or change list options,
visit: http://lists.midrange.com/mailman/listinfo/midrange-l
or email: MIDRANGE-L-request@xxxxxxxxxxxx
Before posting, please take a moment to review the archives
at http://archive.midrange.com/midrange-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.