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I don't know enough about I/O parallelism to say if any workload on the
system can benefit from it.  Hopefully someone on the list does.
Accordingly, my remarks pertain to CPU parallelism primarily.

Embedded SQL can benefit from it.  As can index (keyed LF) rebuilds (seen
QDBSRV* jobs busy lately).

With RPG, you have to manage parallelism by breaking up the work in your
program and submitting multiple jobs to do perform it in parallel (provided
there are enough processors to avoid excessive queuing).

Elvis

Celebrating 10-Years of SQL Performance Excellence

-----Original Message-----
Subject: Anyway for RPG Programs to Use Symmetrical Multi Processing?

With the advent of the new hardware 5 or so years back, SQLs take advantage
of Symmetrical Multi-Processing, as long as the system attributes are set
correctly.

Is there any way to code any RPG programs to take advantage of Symmetrical
Multi Processing?  Or would it just be RPGILE with embedded SQL?

I had some old links to IBM on the subject 5 or so years back but they are
now are broken on the IBM support site. 



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