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I found an easier way to deal with the timeout issue, and I found it, of all places, in the old OPM RPG User's Guide.

There's an example in that ancient tome where an RPG program is tricked into thinking a display file is multi-device, and therefore observing its MAXRCD timeout. And even better, it works in ILE RPG, too.

Just look up TIMEOUT in the OPM RPG User's Guide.

Having the application handle the timeout, and quietly die of input starvation, doesn't completely solve my problems, but it does greatly simplify them.

As to the other issue, the MSGQ allocation warning, setting the public accounts to a delivery mode of "*HOLD" did indeed solve the problem. Thanks, Mr. Handy.

--
JHHL

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