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Random thought . . . You write an RPG4 program to receive the packed/char and return the numeric. You could make it flexible by passing in the length to substring out and unpack. Once in the RPG, it is straight-forward. >>> vhamberg@centerfieldtechnology.com 02/03/03 02:09PM >>> This didn't work, Jim - data type mismatch.&CHAR has to be a string representation of a number, not a hex value. But something close can be done with %BIN. This becomes the same problem as displaying the hex-equivalent of a string, which has been solved before. Don't know if my solution is the same. Negative numbers are not covered here - need to check for value of last nybble of last byte. And number of decimals needs to be known ahead of time.
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