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How does separating them help manage the source? I think it hinders it. Rob Berendt -- "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." Benjamin Franklin "Malchow, Grizzly" <GMalchow@automaticproducts.com> Sent by: midrange-l-bounces@midrange.com 01/21/2003 11:12 AM Please respond to Midrange Systems Technical Discussion To: "Midrange Systems Technical Discussion" <midrange-l@midrange.com> cc: Fax to: Subject: RE: QRPGSRC vs. QRPGLESRC Might as well include the CL source while I'm at it. It just doesn't make any sense to me. I think it's poor source management. -----Original Message----- From: Tyler, Matt [mailto:mattt@wincofoods.com] Sent: Tuesday, January 21, 2003 9:37 AM To: 'Midrange Systems Technical Discussion' Subject: RE: QRPGSRC vs. QRPGLESRC There is no real good reason except for many commands default to QRPGLESRC. Just make a new QRPGSRC with 112 length and store both types of RPG there. RPG III compiler will accept the longer length. Thank you, Matt Tyler WinCo Foods, Inc mattt@wincofoods.com -----Original Message----- From: Malchow, Grizzly [mailto:GMalchow@automaticproducts.com] Sent: Tuesday, January 21, 2003 08:18 To: midrange-l@midrange.com Subject: QRPGSRC vs. QRPGLESRC I'm supposed to create a source file named QRPGSRC that will be hold all of source files, both RPG and RPGILE. I've always kept the 2 source members in seperate source files. I.E. QRPGSRC and QRPGLESRC. I know QRPGLESRC has a longer record length. I'm supposed to create a QRPGSRC with a record lenght of 112. Everywhere I've been before has always kept the sources seperate. I don't think it's necesarily a good idea. I need a good reason to explain why we should not do this, other than industry standards, the differences in the code etc.
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