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On Wed, 13 Feb 2002, Rick Rayburn wrote: > > Got a request to capture the time of a transaction in hours, minutes, > seconds...and, believe it or not...milli-seconds! > > Please don't ask me why...mine is not to ask...etc.... Heh. I believe it! Actually, you shouldn't be so surprised, this is a pretty common question, so it must be a pretty common issue. I've answered it a few times already :) Here's where I posted an example of getting Milliseconds (1/1000th of a second): http://archive.midrange.com/rpg400-l/200101/msg00867.html Here's where I posted an example of getting Microseconds (1/1000000 of a second): http://archive.midrange.com/midrange-l/200102/msg00639.html > > Anyway to enhance the captured time within an RPG program, API or whatever, > with...milli-seconds? > > I know, I know... > > Thanks for any assistance in this matter! > The millisecond technique could be adapted to RPG/400 (RPG III) as well if you had the need. Good luck!
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