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The only difference is that you get an indicator data structure that's
particular to the display or printer file.  Then you can use the "same"
indicator multiple times.  *IN03 doesn't mean the same thing as "quit".
Unless you need to use a lot of indicators--200, 300... the sky's the limit,
it's more a matter of taste than anything else.

> -----Original Message-----
> From: David.X.Kahn@gsk.com [mailto:David.X.Kahn@gsk.com]
> Sent: Thursday, November 15, 2001 7:58 AM
> To: midrange-l@midrange.com
> Subject: RE: Display files not compatible with new RPG syntax
>
>
> Joel wrote:
>
> > I don't think it's that big a deal.  You have to define the data
> > structure and then, as you add an indicator, you have to name the
> > offset in the data structure.  I really like having indicators with
> > names like "quit" or "sfldisplay".  Being able to have names for the
> > three subfile indicators you can't do without means that I
> don't have
> > to look at the cheat sheet that tells which is which.
>
> I see. However, you don't need to use INDARA to do this.
> Simply use a data
> structure for your indicators and base it on the address of *IN.
>
> Dave...
>
> "String is a very good thing.  Rope is thicker, but string is
> quicker!" -
> Spike Milligan
>


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