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Multi dimension arrays would be at or near the top of my list of enhancements for RPG. I've written a fair number of programs where the data structures I've substituted for multi dimensional arrays obscured the logic and made the programs harder to maintain than they need to be. Of course, a better programmer would have figured out a way to make the work arounds totally transparent. <g> I think most people who've never seen a multi dimensional array would catch on in a few minutes. -----Original Message----- From: Don [mailto:dr2@cssas400.com] Sent: Tuesday, July 04, 2000 3:14 PM To: boldt@ca.ibm.com Cc: MIDRANGE-L@midrange.com Subject: RE: DDS Support /* Big Snip */ Hans, et al, I think the reason you don't see the request for multi-d arrays in RPG in "polls" is because MOST RPG programmers don't know what they are or how to use them. As has been stated by better minds than mine, if you were to build this stadium, they just might come to it...:) What would be interesting is to poll folks if they know how to use multi-d's and what they are...because I don't think there's much doubt as to their usefullness and effeciency... Don +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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