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  • Subject: re: Date performance
  • From: awarren@xxxxxxxxxxx (Warren Andrew)
  • Date: Fri, 23 Oct 1998 14:46:50 -0400

I applied Jon's suggestion (thanks Jon!) to my test 
program. There is
a catch : RPG-LE doesn't allow arrays to overlay other 
arrays.
I got around this by declaring a character array based on a 
pointer
set to %addr(the date array.)

This works and appears to be even faster. I consistently 
got 1
CPU-second run times.

Incidentally, in my first post, I had used an 8 digit 
packed field
for the date.I changed this to a 9 digit field, with no 
difference in
performance.

Andy Warren
Ottaway Newspapers, Inc.        

>>>From: Jon.Paris@halinfo.it
>>>Subject: Date performance

>>>An alternative might be to continue to use dates, but to 
have them in the
>>>same format and re-map the fields as character.

>>>i.e.   D CharDate                    10 
  Overlay(RealDate)

>>>There was some talk of improving this kind of date 
performance by doing
>>>byte-level compares rather than date to date - any 
comment on that Hans ?



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