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On Tue, 1 Jan 2002, Harry Williams wrote:
> The parameters for the IFS read API returns the Data which must be defined at
>a
> max length. Defining this max length makes RPG init this when the program is
> loaded. If you define the parm at 32000 for a read, then the program must init
> this field when it is loaded. Is there a way of getting the information
>without
> reading the data, just getting the pointer?
>
> Moving the pointers is faster than moving the data.
>
> If I define the field at say 512. Then it should return the correct pointer
> location for the data, but I do not think all the data will be guaranteed to
>be
> there.
>
> I am using the API's but isn't moving the data and clearing the space taking
> longer than passing the pointer?
>
> Harry
>
>
>
>
Please excuse me if I'm completely wrong... I'm completely new to MI, but
I'm an experienced RPG programmer. :) I just hope that what I'm about to
say makes sense from the MI side of things.
When you call the RPG program, just pass everything as a parm. Parms are
passed by reference from your MI program, so RPG doesn't attempt to
initalize them. You don't need to set a max length for the data returned
(in the RPG program) because the IFS read() API returns a pointer, not a
character variable.
Perhaps it'd be clearer if I showed a (perhaps oversimplified) example of
the RPG side of things:
D read PR ExtProc('read')
D 10I 0 value
D * value
D 10I 0 value
D desc S 10I 0
D dtaptr S *
D length S 10I 0
D retval S 10I 0
c *entry plist
c parm desc
c parm dtaptr
c parm length
c parm retval
c eval retval = read(desc: dtaptr: length)
If I'm completely off-base, please let me know gently :)
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