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David Gibbs wrote: . . . > Strictly speaking, your RPG program should have a single program that > listens to the port (I call it a monitor) and, when it receives a > connection, it should hand the connection off to another program (a > daemon). The daemon's should be self replicating (when one is consumed, > another should be spawned). . . . Our products use a 3-stage server: the standby-server does nothing but accept connections and launch (and hand off to) the next stage, the verification-server, which accepts the signon from the client, verifies the password, and launches the real workhorse (we call it a child-server), under the user's own profile, and hands the socket off to it. I could tell you more about the internal workings of our client-server products, but if I did that, then I'd have to kill you. -- James H. H. Lampert Professional Dilettante http://www.hb.quik.com/jamesl http://members.hostedscripts.com/antispam.html http://www.thehungersite.com Help America's Passenger Trains. http://www.saveamtrak.org Read My Lips: No More Atrocities!
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