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Simpler? How? parms[0].setInputData(data); if (call.run() == false) { throw new Exception("Receive failed."); } else { data = parms[0].getOutputData(); } This is as simple as you can get, and it's bidirectional. It passes data to and from the program. And evidently you misread the code, because it doesn't pass 2200 parameters, it passes a single parameter of 2200 bytes. No need for error trapping? Are your stored procedures calling HLL programs or executing SQL statements? For the former, what do you do if your program name is wrong, or your program ends in error? For the latter, what happens if the SQL statement fails? How do you catch those conditions? In my case I could ignore the errors, but that's a pretty poor programming practice. Performance? Performance of native I/O is often much better than SQL, especially when writing data - I recently posted the results of a test that shows that updating data with an RPG program is five times faster than using embedded SQL. From what I understand, the JDBC driver is even slower. If, on the other hand, you're calling an RPG program that does native I/O, you have to parse the SQL statement and, for inquiries, build a result set in your program. I don't have to do that in mine. No, native I/O is simpler, faster and more flexible than SQL. Joe > -----Original Message----- > From: Tanveer, Mohammad > > Thanks, I think stored procedures are much simpler than this. > No need for > error trapping and waiting for data (performance), debugging is much > simpler, I am not sure why people want to pass 2200 parameters. May be a > old design concept. Anyways at least I know how to call an AS/400 program > and pass parameters. Thanks a lot.
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