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Hi Jeff,
There are jobs on the iSeries that are capable of running multiple threads.

This feature is mostly used by Java, however, if you call RPG code from
your Java class via a JNI (Java Native Interface) call, you might need to
deal with the fact that your job has multiple threads.

In addition, languages like C and C++ can use threads as well.

Since CODE debugger supports RPG, COBOL, Java, C, and C++, we
provide an interface to support such multi-threaded application.
Most RPG applications will have a single thread of execution and hence
the actual term 'thread' can be happily ignored.

Hope this helps,
Vadim Berestetsky
Distributed Debugger Development
Internet:  berestet@xxxxxxxxxx



                                                                                
                                                                      
                      Jeff Markel                                               
                                                                      
                      <JMarkel@xxxxxxxxxx        To:       "'Midrange CODE/400 
mailing list'" <code400-l@xxxxxxxxxxxx>                                
                      >                          cc:                            
                                                                      
                      Sent by:                   Subject:  What is the 
definition of "thread" in debug?                                               
                      code400-l-bounces@x                                       
                                                                      
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                      02/18/2003 07:02 PM                                       
                                                                      
                      Please respond to                                         
                                                                      
                      CODE/400 Discussion                                       
                                                                      
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> I can't seem to wrap my mind around what is meant by a "thread" in the
> interactive debugger.  The AS/400 documentation text for both "thread"
and
> "tbreak" don't seem to define it, and the Interactive Source Debugger
> manual doesn't even have an index entry for it.
>
'Course, this might appear to be an RPG issue unrelated to CODE. I'm
posting
it here to find out if there is a correlating concept in the CODE debugger.

Any help you could give would be greatly appreciated!

> Jeff Markel
>
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