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No, currently there is no plan to fix this in the future. It would be a lot of effort (since it affects multiple components and a change to the debug symbol table definition) for little return. John Fellner, VARPG Compiler Development, Jim Langston <jlangston@celsinc To: "'code400-l@midrange.com'" .com> <code400-l@midrange.com> Sent by: cc: code400-l-admin@mi Subject: RE: VA-RPG Debug not displaying drange.com watch on array in multi occurrenc e DS . 06/17/02 06:24 PM Please respond to code400-l Hmm.. okay, I can accept that. Is there any thought of including this in a future version? It would be nice, although there is a workaround so not really a necessity. Regards, Jim Langston -----Original Message----- From: fellner@ca.ibm.com [mailto:fellner@ca.ibm.com] It is a known limitation that multiple-occurance data structures are not recognized by the debugger, and are only shown as a data structure array. (The debug symbol table interface is not defined to support this RPG-language-specific feature.) John Fellner, VARPG Compiler Development, _______________________________________________ This is the CODE/400 Discussion & Support (CODE400-L) mailing list To post a message email: CODE400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/code400-l or email: CODE400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/code400-l.
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