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Not sure, but maybe they aren't available in the debugger because they aren't used anywhere, try referencing them in the program. Also, a dow on %eof shouldn't be used without a priming read, the %eof needs to be set by a file operation that sets it. Scott Mildenberger > -----Original Message----- > From: Jim Langston [mailto:jlangston@celsinc.com] > Sent: Tuesday, February 12, 2002 3:32 PM > To: 'code400-l@midrange.com' > Subject: VisualAge RPG Fish of a different color > > > Below is my entire VisualAge RPG Program. I run it through > debug and watch > the variables BinNumber, AlwaysS, SKU, Descrip and Unknown, > and they remain > blank. I set a break point on the Open Inventory line and F8 > through and > see it reading the records in the file, yet my file variables > still remain > blank. I am watching the variables by hitting Shift F9 and > typing in the > variable name. > > Is there something wrong with my program, or the way I'm watching the > variables? > > This is my first VisualAge RPG Program, and it seems to be a > bit different > than AS/400 RPG. > > > Regards, > > Jim Langston > > H*EXE > H*NOMAIN > > FInventory IF F 1178 Disk USROPN EXTFILE(DiskFile) > > D DiskFile S 19A INZ('C:\TempInst\INV.TXT') > > IInventory NS > I A 1 2 BinNumber > I A 3 3 AlwaysS > I A 4 13 SKU > I A 14 23 Descrip > I A 24 1178 Unknown > > * > C PSBDISPLAY BEGACT PRESS FRA000000B > * > C Open Inventory > * > C DoW Not %EOF(Inventory) > C Read Inventory > C EndDo > * > C Close Inventory > * > C ENDACT
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