|
Phil,
To see your array element, you could always type arrayName[index] in
Monitor Expression dialog.
Another alternative (starting V5R1) is that you could use storage monitor
to see the contents of your array. You could do that by right click on the
array name and select Storage Monitor context menu.
Thanks,
Xuan Chen, Debug for iSeries
(905) 413-3769 T/L 969-3769
xuanchen@ca.ibm.com
Xuan Chen/Toronto/IBM@IBMCA@midrange.com on 01/29/2002 11:33:48 AM
Please respond to code400-l@midrange.com
Sent by: code400-l-admin@midrange.com
To: code400-l@midrange.com
cc: Li Ding/Toronto/IBM@IBMCA
Subject: Re: Monitoring arrays in Distributed Debugger
Phil,
See my answer below...
Regards,
Xuan Chen, Debug for iSeries
(905) 413-3769 T/L 969-3769
xuanchen@ca.ibm.com
Phil Groschwitz <sublime78ska@yahoo.com>@midrange.com on 01/29/2002
10:58:02 AM
Please respond to code400-l@midrange.com
Sent by: code400-l-admin@midrange.com
To: code400-l@midrange.com
cc:
Subject: Re: Monitoring arrays in Distributed Debugger
Xuanchen,
>
> In order to display array element starting at index
> 9600, you probably need
> to do the following:
> in Monitor Expression dialog, type in "myArrayName +
> 9600".
Trying to do this I get CPF7E15.
Answer:
This support only available for c family language.
>
> Choose "Show subelements..." menu
> item. The Array Element
> Expansion dialog will come up. You could set your
> range using it.
>
This is what I was trying to do originally. I get no
errors but what's in the monitor pane is the first 500
elements.
I also went into File|Preferences|Debug and for the
pgm I'm debugging I changed the
DefaultArray/Struct/Class start/max to maximum number
of elements = 500 and starting element = 9500. Makes
no effect on the array elements displayed in the
monitors pane.
Answer:
Right now, it only works for subelements between startingDisplayPoint
(like myArrayName+9500) to 255, and only works for c family languages.
We've awared this debug limitation, and will try to improve it in our
next release.
Maybe I should note that I'm debugging an RPG pgm.
Phil
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