Oh, it's probably not any better.  but I don't have to go to an rpg manual
to figure out 'what' and 'why', i already know those - i only crack an rpg
manual to figure out 'how' - syntax, and whatnot.

but then it's been almost 20 years since I've had to decifer this much 20
year old code, in a language I wasn't very good at.  That was some old
System3 code I was rewriting for a s36.  It WAS rpg, but it was an rpg of
which I was not familiar...   screen programs were actually a series of
programs linked together in a chain.  one program would display a screen,
and the next program would read the screen as input data, process it and
output the next screen.  pretty bizarre stuff.

----original message----------
>> so much for modernization... I'd really rather just rewrite it in RPG
and be done.

What makes you think the RPG manual is any better? <grin>

Jon Paris

As an Amazon Associate we earn from qualifying purchases.

This thread ...


Follow On AppleNews
Return to Archive home page | Return to MIDRANGE.COM home page

This mailing list archive is Copyright 1997-2022 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].

Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.